The Unity3D developer will be responsible for developing the game logic and mechanics using C#.
He is required to develop rapid prototypes of the game logic and mechanics based on a game design document and implementing the graphics assets, animations, and UI elements to deliver a fully working game. He will develop and manage the infrastructure and logic of the game.
Full dedication for the role.
Ability to communicate and manage others.
Good communication, honest, friendly.
Having experience in C#, Spine, Particle Effect, Shader (advantage)